Tesseract - make mapping more pleasurable by making use of contemporary dynamic rendering techniques, sothat you will get instant feed-back on lights changes, not just geometry. asset buffers - Every time a new MeshletMesh asset is loaded, we duplicate the buffers It really is made from into massive suballocated buffers. https://bookmarkchamp.com/story17344404/indicators-on-github-io-game-you-should-know